Roleplaying occurs when the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterisation, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games. Similar to a child's make believe, the suspension of disbelief is crucial. In roleplaying there is a clear and precise difference in when you are IC (In character) and when you are OOC (out of character). Those IC behave and speak as their character. OOC you are speaking for yourself as the player who drives your character. Typical rollplay does not have you winning due to a number of points, but rather rewards players with XP (Experience points) which, when collectively reach certain numbers, grants your characters additional abilities or additional attributes. This is unlike traditional games where there is one definative winner pr team of winners defined by an exact goal. Instead roleplay is an ongoing activity.